Okay kiddo, let's pretend you have a toy box where you keep all of your toys. Each toy in your box has a specific type, like a car, a doll, or a block.
Similarly, in programming, there are different types of data (or information) that you can work with. These types are called data types.
For example, in the C programming language, there are different types of data, such as numbers (integers and decimals), characters (letters and symbols), and true/false values (called boolean).
Just like you choose which toy to play with based on what you want to do, programmers choose which data type to use based on what they want to accomplish.
For example, if a programmer wants to store a person's age, they would use the "int" data type (which stands for integer). If they want to store a person's name, they would use the "char" data type (which stands for character).
Each data type has different properties too. For example, if you add two integers together (like 1 + 2), you get a new integer (3). But if you add an integer to a decimal (like 1 + 2.5), the result is a decimal (3.5).
So, just like how you choose the right toy for the right activity, programmers choose the right data type for the right task.