Okay, let's imagine you are playing with a toy train and you want to make it go really fast by pushing it as hard as you can. But when you push it too hard, it falls off the track and crashes. That's kinda what happens with sound waves too.
When we play music or record sounds, the sound waves have to be converted into digital signals that our devices can understand. But sometimes, the sound waves can get too loud and exceed the range of the device's capability, just like the train fell off the track.
Clipping is the term used to describe what happens when a sound wave gets so loud that it reaches the maximum limit of our device and can't be reproduced properly, causing it to sound distorted and fuzzy. It's like if you scribble so hard with a crayon that the paper tears, the colors won't look very good anymore.
So, to prevent clipping and make sure our sounds are clear and crisp, we often have to adjust the volume levels and make sure they don't go over the limit of our devices. Just like you have to be gentle with your toy train sometimes, we have to be careful with our sounds too.