Okay kiddo, imagine you and your friend are playing with toy cars. Suddenly, your cars crash into each other! That's called a collision.
Now, when our toy cars collide, they may get stuck or bounce away, right? This is what we call a collision response! It's how our toy cars behave after colliding.
In the same way, when two objects in a video game or simulation collide, there needs to be a collision response to show how the objects behave after the collision. This is where programming comes in.
Programmers use special algorithms to determine what happens after a collision. For example, if a ball hits a wall, the algorithm might determine that the ball bounces back in the opposite direction.
Collision response algorithms can also determine what happens if objects of different shapes or sizes collide, if objects have different speeds or directions, and more!
So, in short, collision response is everything that happens after objects collide in a video game or simulation. It's how programmers make sure everything looks realistic and fun!