Concurrency is like playing with multiple toys at the same time. Just like how you can play with a doll and a toy car together, computers can do many things at once too. This is where the concept of concurrency comes to play.
Now imagine you want to clean your room, play with your toys and watch TV all at the same time. That's a lot to do, so what would you do? You could switch between each one for a little bit and then go back to the others, right? That's what we call the concurrency pattern.
In the computer world, when we have multiple tasks to do at the same time, we can use this pattern to allow the computer to switch between each task so that they all get done. It's like multitasking - the computer can do multiple things at once by giving each task a bit of time and then switching to another.
The concurrency pattern is used in many applications, from video games to web applications. When multiple users are interacting with a website or application at the same time, the server needs to handle all of their requests concurrently so that everyone gets a response.
So just like how you can play with multiple toys at the same time, computers also use the concurrency pattern to handle multiple tasks at once.