Imagine you and your friends love playing with toys. You all have different toy ideas, but one toy, let's call it the "dominant toy", becomes more popular than the others. Soon, most of your friends are playing with this dominant toy and even stores start selling more of it.
This is what we call a "dominant design". It's like the most popular toy that everyone wants to play with. In the same way, a dominant design is the most common, widely used and accepted way of doing or making something in a particular industry or field.
For example, in the smartphone industry, Apple's iPhone was the first to introduce a touchscreen and app store. Now, most smartphone companies follow this design because it's more popular and widely accepted by consumers.
It's important to note that a dominant design doesn't mean it's the best design or the only design. There could be other designs that work just as well or even better, but if the dominant design works well enough for most people, it becomes the standard.
In summary, a dominant design is like the most popular toy in a group of friends or the most widely accepted way of doing or making something in an industry or field.