Imagine you have a lot of toys, but you only have a small toy box. You need to find a way to fit all the toys in the box, right? So what can you do? You can try to put some of the toys in the box and then put some outside the box, and keep doing that until you finish putting all the toys in.
That's what interleaved memory is like. Your computer has a limited space to store data, like the toy box, called memory. But sometimes the data you want to store is too big to fit all in once, like the toys. So the computer splits the data into smaller pieces and puts them in the memory box one piece at a time.
It goes like this: first, the computer takes a piece of data and puts it in memory. Then it takes another piece and puts it next to the first one. And it keeps going like that, putting pieces of data next to each other until it fills the whole memory box. After that, it goes back to the beginning and starts again, putting new pieces of data in between the old ones.
This way of storing data is called 'interleaving.' It's like taking turns putting in the pieces of data until everything is in its place. Interleaving is important because it helps the computer store more data in a smaller space and access the data faster. So when you want to play with your toys, you can find them more quickly because you know where they are, just like the computer can find the data it needs more quickly because it's stored in an organized way.