Ok, so imagine you have a toy box with lots of different toys in it. Sometimes, you might want to play with one toy, but it's all the way at the bottom of the box and you can't reach it easily. OOPP is like a special tool that helps you get the toy you want without having to dig through all the other toys.
In computer programming, OOPP stands for "Object Oriented Programming Principles." Basically, it's a way of organizing code so that it's easier to manage and work with. Just like with your toy box, OOPP helps programmers access the specific parts of their code that they need without having to sort through all the other parts.
One of the main principles of OOPP is "encapsulation." This means that different parts of the code are kept separate and "encapsulated" so that they don't interfere with each other or cause problems. It's like having different compartments in your toy box for different types of toys - you keep the action figures in one section, the stuffed animals in another, and so on.
Another important principle of OOPP is "inheritance." This means that certain parts of the code are "inherited" from other parts - like how you might inherit a toy from your older brother or sister. By using inheritance, programmers can save time and avoid repeating the same code over and over again.
There are lots of other principles and concepts involved in OOPP, but hopefully this gives you a basic idea of what it means and why it's important!