Okay, imagine you have different kinds of toys in your toy box, like a ball, a teddy bear, and a toy car. Each of these toys has a different type, right? Like the ball is a round type of toy, the teddy bear is a stuffed animal type of toy, and the toy car is a vehicle type of toy.
In programming, we also have different types of things, but instead of toys, we have data. The typeof operator is like a way to ask your computer what type of data something is.
For example, if you have a variable called "name" that stores a string of characters (like your name), you can use typeof to check what type of data it is by writing: typeof name. The computer will tell you it's a string type of data.
So typeof is like a tool that helps you know what type of data you're working with, just like the labels on your toys help you know what type of toy you're playing with.