Okay, so you know how you have a toy box and your mom tells you to put your toys away after you’ve played with them? And then the next time you want to play with them, they’re all in there waiting for you?
Read-mostly memory is kind of like that.
Imagine you have a special box that holds all of your favorite toys. You love playing with them all the time, but you don’t want to lose any, so you’re really careful with them. You take them out to play with them, but when you’re done, you put them back in the box.
Now, let’s say you have a friend who really wants to play with your toys, too. Well, you can let your friend play with them, but you want to make sure they put them back in the box when they’re done. You also don't want them to break or ruin any of your toys!
Read-mostly memory is kind of like that toy box. It’s a special type of computer memory that is really good at storing information, but it’s not always changing or updating that information like other types of memory. Instead, it mostly just keeps the same data and lets you read it when you need to.
This is really helpful because if you have a lot of data (like pictures, videos, or music), you don’t have to keep copying it over and over again when you want to see it. You can just read it from the read-mostly memory. This type of memory is also really good for things like video games and apps, because once the game or app is loaded, they don’t need to change very much.
So, that’s what read-mostly memory is: a special type of memory that lets you store information safely, read it easily, and use it over and over again.