A behavioral modeling language is a type of computer code that is used to create models of how people or things behave in certain situations. It is often used to create simulations of real-world situations. Basically, you can use a behavioral modeling language to create computer programs that try to act like people or things. For example, you could create a simulation of a grocery store to help teach someone how to run a store. The program would have the same decisions to make, like an employee would have in a real store, and it would use the same behavior patterns, like how an employee would move around the store.