Imagine if you're playing with a toy kitchen set that has two parts: a stove and a table with ingredients on it. You are the person who wants to cook a meal, and your friend is the waiter who will get you the ingredients you need.
In this scenario, you are the client and the waiter is the server. The stove and table with ingredients are the server's resources or services. The client-server model is the way these two parts communicate and work together to achieve a goal.
Like how you tell your friend what you need from the table, a client communicates with a server to request for a specific resource or service. This could be anything from accessing a website, getting email, or playing a multiplayer game online. The server then processes the request and provides the necessary service or resource to the client.
In essence, the client-server model is a way of breaking down a task or process into smaller pieces that can be tackled by different parts of a system. It simplifies how different devices work together to achieve a common goal, making services and resources more accessible and easier to use.