ELI5: Explain Like I'm 5

Directional Cubic Convolution Interpolation

Okay kiddo, imagine you have a picture and you want to make it bigger but you don't want it to look blurry or pixelated. So, what can you do? Well, you can use a special magic called directional cubic convolution interpolation.

Now, let's break that down into simpler words. Directional means we're going to be stretching the picture in a certain direction. Cubic means we're going to use a specific kind of math to fill in the gaps between the pixels. And interpolation means we're going to make the in-between parts look smooth and seamless.

Think of it like stretching a rubber band. If you stretch it evenly, it might lose its shape or snap. But if you stretch it in a certain direction and apply some pressure, it will stretch without breaking and still look like a rubber band. This is what directional interpolation does to pictures.

As for the cubic part, imagine your picture is a bunch of tiny squares, each with its own color. When you stretch the picture, the squares get farther apart, leaving gaps in between. But you can use some fancy math to figure out what color those gaps should be based on the colors of the squares around them. This is what the cubic part of the interpolation does.

Finally, we have the word "convolution". This simply means that we're taking the colors from each nearby square and combining them in a certain way to fill in the gaps. It's like mixing different colors of paint together to get the perfect shade.

So, when we put it all together, directional cubic convolution interpolation is a magical way of making pictures bigger without losing their sharpness or clarity. It stretches the picture in a certain direction, uses special math to fill in the gaps between pixels, and mixes the nearby colors in just the right way to make everything look smooth and seamless. Pretty cool, huh?