Okay kiddo, let's imagine you love animals (who doesn't?). You know that there are different types of animals, like dogs, cats, birds, and monkeys. But did you know that there are also different breeds of dogs? Some are big like Great Danes, and some are small like Chihuahuas.
Now, let's say you have a toy box filled with different types of animals, including some dogs. You have a big stuffed animal that looks like a Great Dane, but you also have a tiny toy Chihuahua. You want to play with the Chihuahua, but it's buried under a pile of other toys.
To get to the Chihuahua, you need to "downcast" it. Downcasting means taking a general object (like "dog") and narrowing it down to a more specific object (like "Chihuahua"). In this case, you know that the Chihuahua toy is a type of dog, so you can "cast" it as a dog first. Then, you can "downcast" it to a Chihuahua by knowing what specific characteristics it has.
So, you dig through your toy box and find the dog toys. You see the Great Dane first, but you know that's not the one you want. Then, you come across a small, yappy dog that looks just like a Chihuahua. You "downcast" it from being a general "dog" to a specific "Chihuahua" because you know what this breed looks like.
In programming, downcasting is kind of the same thing. You have a general object (like an "Animal" class), and you want to use specific objects from it (like a "Cat" or "Dog" class). You can downcast by using the specific object (like the "Chihuahua" toy) and knowing its specific traits (like its size and temperament).
Hope that makes sense, kiddo!