ELI5: Explain Like I'm 5

Draw distance

Alright, let's imagine you are playing with your toys in your room. You have lots of toys like stuffed animals, cars, and blocks. Now, imagine that you have a special toy, like a car, that you can make move really far away from you – like across the room and even out the door!

But there's one problem – as the car gets farther away from you, it starts getting harder and harder for you to see it clearly. Eventually, it gets so far away that you can hardly see it at all. That's what we call "draw distance."

In the same way, when you play video games on a computer or a game console, the game creates a virtual world for you to explore, just like your room with your toys. But instead of playing with real toys, you use a controller or keyboard to move around a character or a vehicle in this virtual world.

Now, just like the car in your room, when you move your character or vehicle farther away from the starting point, the game needs to decide how much of the virtual world it should show you. This is where "draw distance" comes into play.

Draw distance is how far the game allows you to see the virtual world clearly. It's like a line that says, "Hey, anything beyond this line starts getting fuzzy, so we won't show it to you anymore." This is done to make sure that the game runs smoothly and doesn't overload your computer or game console.

Think of draw distance like a bubble around you in the game. Inside the bubble, everything is super clear and detailed. But as you move farther away, things start to look less detailed or even disappear completely. Sometimes, this can make the game look not so nice, because the things in the distance might look blocky or blurry.

But don't worry, game developers are always working to make the draw distance as big as possible so that players can see far into the virtual world without any problems. This way, you can explore vast landscapes, beautiful cities, and amazing worlds in your video games, just like you explore your room with your toys.