Okay kiddo, imagine we have a big piece of paper with a bunch of dots and lines on it. This is called a "plane", and we can use it to draw pictures of things like houses, trees, and animals.
Now, let's say we want to move some of the dots and lines around, but in a way that doesn't change the overall shape of the picture. This is called an "isometry" - it's like picking up the picture and turning it around, flipping it over, or sliding it to a new spot on the paper.
But not all movements on the paper are isometries - some might squish or stretch parts of the picture, which would change its shape. To make sure we're only doing isometries, we use a special kind of movement called a "Euclidean" isometry. This means we're only allowed to move the dots and lines in a way that keeps all the angles the same, and all the distances between dots the same.
By using Euclidean isometries, we can explore all kinds of cool symmetries and shapes on the paper, like rotating a star around a point, or reflecting it across a line. And no matter how we move the picture, it will always look the same - it's like a magic trick on paper!