Executable UML is like playing with toy blocks.
Imagine you want to build a castle with toy blocks. First, you need to plan how the castle will look like. So, you think about the walls, the towers, the moat, and the gate.
Now, you can start building the castle using your toy blocks. You put the blocks together, following your plan.
That's how executable UML works. It's a way of planning and building software using diagrams and programming languages. It helps the software developers to understand what the software should do, and how it should do it.
Instead of building the software from scratch, developers create diagrams that show how the software should behave. These diagrams can be translated into code, which is used to build the actual software.
The code is like the toy blocks that are put together to build the software. But, because the code is based on the diagrams, it's easier to see how the software will behave before it's even built.
The diagrams used in executable UML are like the plan for the castle. The code is like the actual castle built with toy blocks. In the same way, the diagrams show what the software should do, and the code puts it all together to make it happen.
By using executable UML, software developers can plan and build software faster and more accurately. And, just like building with toy blocks, it can be a fun and creative process!