Imagine that you have lots of different tasks to do, like drawing a picture, writing a story, and singing a song. You can’t do all these things at once, so you decide to work on them one at a time.
A pipeline is like a way of organizing all these tasks so that they get done quickly and efficiently. Just like how you might have to first sketch your picture, then add color, and then add details, a software pipeline is a series of tasks or processes that need to be done in a specific order.
For example, in a game production pipeline, an artist might create 3D models of characters and objects, then a programmer might use those models to build the game levels, and then a tester might make sure that the game works and doesn't have any bugs.
Each of these tasks is like a step in a factory production line where each person has a specific job to do one after the other. When one person finishes their job, they pass it on to the next person in the pipeline until the final product is created.
In software development, a pipeline helps different teams work together and complete their individual tasks in a specific order without overlapping and causing chaos. This way, the software can be developed more quickly, efficiently, and with fewer mistakes.