ELI5: Explain Like I'm 5

Server Base System Architecture

Imagine you are playing a game where you need to collect coins by running around and jumping. When you start playing the game, all the coins are on the ground for you to collect, and you can play the game by yourself without anyone else's help.

Now imagine that you want to play the game with your friend who lives far away. How can you do that? You could send your friend a copy of the game and tell them which coins to collect, but that would be a lot of work and the game would be different for each player.

This is where a server-based system comes in. A server is like a giant computer that has all the coins and knows where they are. When you and your friend want to play the game together, you both connect to the server and it tells you where the coins are so that you can both collect them at the same time.

This is how most games and apps work these days. The server acts as a central hub that connects everyone who wants to play the game or use the app. It stores all the data, like your username and progress, and it keeps track of all the actions that you and your friends take in the game.

Server-based systems are also used for things like websites and online shopping. When you visit a website, your computer sends a request to the server that stores the website's data. The server then sends back the website's information to your computer so that you can see it on your screen.

In short, a server-based system is like a big computer that stores all the information and connects all the different devices that want to use the app or play the game together.