ELI5: Explain Like I'm 5

Singleton pattern

Okay kiddo, imagine you have a favorite toy, let's say a teddy bear. You really love that teddy bear and you want to make sure that you only have one of them. You don't want to accidentally end up with two teddy bears because that would be confusing and you might not know which one is your favorite anymore.

Well, the singleton pattern is kind of like that. It's a way to make sure that there is only one instance (or object) of a certain thing in your computer program. This can be really helpful because sometimes you only want one thing to exist at a time.

For example, let's say you're making a video game where the player can only have one life. You could use the singleton pattern to create a "Life" object, and make sure that there is only ever one instance of that object. That way, when the player loses a life, you can just update that one object instead of creating a bunch of new ones.

Another example might be if you're making a program that needs to connect to a database. You might use the singleton pattern to create a "DatabaseConnection" object, and make sure that there is only ever one instance of that object. That way, you can use that same connection throughout your program instead of repeatedly creating new connections.

So, just like how you want to make sure you only have one favorite teddy bear, the singleton pattern helps to make sure that there is only one instance of a certain thing in your program.