Imagine you have a box of different colored balls, and you want to put them into different hats. You can only put one ball into one hat at a time, and you want to make sure that you put them all into different hats. An alternating multilinear map is like a rule that helps you decide how to put the balls into the hats.
The rule says that every time you put a ball into a hat, you have to switch the order of the hats. So if you put a red ball into the first hat, the next time you put a ball into a hat it can't be the first hat, it has to be the second or third hat. And then the next time you put a ball into a hat, it can't be the second hat because you just used it, so it has to be the first or the third hat.
This rule helps make sure that you put each ball into a different hat, and it also helps keep track of which hat each ball is in. In math, we use alternating multilinear maps to help us solve problems that involve lots of different variables or factors, and we want to make sure that we're keeping track of them all correctly.