NURBS is a type of fancy math that helps make cool and smooth shapes on computers. Just like how we can make shapes with clay or play dough, computer programs also need a way to make shapes. NURBS is one way to do that.
Imagine you have a ruler and some string. You can tie the string to one end of the ruler, pull it tight, and then slide the string along the ruler to create a curved line. This is kind of how NURBS works. Instead of a ruler and string, it uses points and lines to create curves and surfaces.
The points are called control points and they tell the computer where the curve or surface should go. The lines are called curves or surfaces and they connect the control points to make the final shape. Think of the control points as the corners of a puzzle piece and the curves as the lines that connect those corners. By moving the control points around, the curves can be bent into different shapes.
NURBS is often used in computer-aided design (CAD) and 3D animation to create objects like cars, buildings, and characters. It helps make these objects look more realistic and smooth by using complex math to create curvy surfaces. And that's how NURBS works!