Transaction-level modeling is a way of creating a computer simulation of what happens during a transaction.
Let's imagine that you're going to buy something online, like a toy or a game.
When you click on the "buy now" button, a whole bunch of things happen behind the scenes. First, your computer needs to connect to the seller's computer. Then, your computer needs to ask the seller's computer how much the toy or game costs.
Once your computer knows the cost, it needs to figure out how to pay for it. This might involve communicating with your bank or a payment service like PayPal. Your computer needs to make sure that the payment goes through, and that the seller receives the money.
All of these different steps happen in a specific order. And if something goes wrong at any step of the way, the whole transaction might fail.
Transaction-level modeling is a way of writing computer code that simulates these different steps. Instead of actually buying something, we can create a "fake" transaction and see what happens at each step of the way. If something goes wrong, we can figure out why and try to fix it.
Transaction-level modeling is often used by companies to test out their online sales systems before they go live. By creating simulations of different transactions, they can make sure that everything works correctly and that customers will have a smooth experience.