Imagine you have some toys of different shapes and sizes. You can see that some toys are bigger or smaller, some have different colors, and some have unique features like funny faces or hats. You can organize the toys in groups depending on their characteristics. For example, you can group all the red toys, or all the toys that have hats, or all the small toys.
Similarly, in programming, we have some data structures called tuples. These tuples are like groups of items, but instead of toys, they can hold different types of data like numbers, strings, or even other data structures. To make it easy to work with tuples, we give them names or labels depending on the number of items they hold.
If a tuple has two items, we can call it a "pair". For example, imagine you have two books. You can create a pair called "my_books" that hold both books as items.
If a tuple has three items, we can call it a "triple" or "triplet". For example, imagine you have three fruits. You can create a triple called "my_fruits" that holds all the fruits as items.
In programming, we use these names to keep track of data more easily. It's like labeling the toys in a toy box with stickers to find them faster. By knowing the name of the tuple, we can quickly understand what it holds without looking at each item inside.